Rarity Distribution
6%
Common
(R1–R2)
77%
Uncommon
(R3–R6)
16%
Rare
(R7–R8)
1%
Epic+
(R9–R10)
Rarity by Release Year
R1
R2
R3
R4
R5
R6
R7
R8
R9
R10
Games
1
5
10
20+
199820002002
Rarity is increasing
Games from 2001–2002 are 9.6× more likely to be R7+ than 1998–1999.
2001
marks the turning point where higher-rarity games became more common.
Fun Factor vs Rarity
Fun Factor
0255075100
High Fun
Common Games
Common Games
Low Fun
Common Games
Common Games
Low Fun
High Rarity
High Rarity
★ Sweet Spot
High Fun · High Rarity
High Fun · High Rarity
R1 (Common)R3R5R7R9 (Epic)
5.2%
High Fun (61+)
& Common (R1–R2)
& Common (R1–R2)
0.4%
Low Fun (40−)
& Common (R1–R2)
& Common (R1–R2)
9.6%
Low Fun (40−)
& Rare (R6–R9)
& Rare (R6–R9)
16.5%
High Fun (61+)
& Rare (R6–R9)
& Rare (R6–R9)
41
Games in the
Sweet Spot
Sweet Spot
Set Value Over Time
$11,428
$9,164
$6,900
$4,636
Apr 18
May 8
May 28
Jun 18
Jul 8
Today
$5.53K
Loose Set Value
$10.95K
CIB Set Value
Price Distribution
$43.97Average CIB
Price
Price
Price RangeGames
Under $1017 (6%)
$10 - $50184 (67%)
$50 - $10044 (16%)
$100 - $50028 (10%)
$500+0 (0%)
Rarest Games
- R9
- R9
- R8
- R8
- R8
Most Valuable Games
- $305
2.Illbleed$305- $230
- $202
- $178
Highest Rated Games
- 95
2.Shenmue95- 95
- 94
- 92
Collector's Report
Key insights about the Sega DreamcastValue Concentration
The top 10 games hold 19% of Sega Dreamcast's total value. A small group of titles carries most of the worth.
See the top games →Late Era Gold
Games released after 2001 are 9.6× more likely to reach R7+ rarity than early Sega Dreamcast titles.
View recent rares →The CIB Premium
A loose copy averages $22.32, and going complete costs 97% more. Completing every game instead of collecting loose adds $5,424 across the platform.
Browse the library →The Sweet Spot
41 games hit the sweet spot of high Fun Factor and above-average rarity. Your best picks for fun and long-term value.
Explore sweet spot →All values are estimates based on recent market data.
