Rarity Distribution
32%
Common
(R1–R2)
57%
Uncommon
(R3–R6)
5%
Rare
(R7–R8)
5%
Epic+
(R9–R10)
Rarity by Release Year
R1
R2
R3
R4
R5
R6
R7
R8
R9
R10
Games
1
5
10
20+
1990199219941996
Rarity is increasing
Games from 1995–1997 are 9.9× more likely to be R7+ than 1989–1991.
1994
marks the turning point where higher-rarity games became more common.
Fun Factor vs Rarity
Fun Factor
0255075100
High Fun
Common Games
Common Games
Low Fun
Common Games
Common Games
Low Fun
High Rarity
High Rarity
★ Sweet Spot
High Fun · High Rarity
High Fun · High Rarity
R1 (Common)R3R5R7R9 (Epic)
21.3%
High Fun (61+)
& Common (R1–R2)
& Common (R1–R2)
1.3%
Low Fun (40−)
& Common (R1–R2)
& Common (R1–R2)
5.3%
Low Fun (40−)
& Rare (R6–R9)
& Rare (R6–R9)
5.3%
High Fun (61+)
& Rare (R6–R9)
& Rare (R6–R9)
4
Games in the
Sweet Spot
Sweet Spot
Set Value Over Time
$3,162
$2,419
$1,675
$932
May 10
May 25
Jun 10
Jun 26
Jul 12
Today
$1.18K
Loose Set Value
$2.21K
CIB Set Value
Price Distribution
$21.39Average Loose
Price
Price
Price RangeGames
Under $102 (4%)
$10 - $5052 (95%)
$50 - $1000 (0%)
$100 - $5001 (2%)
$500+0 (0%)
Collector's Report
Key insights about the Atari LynxValue Concentration
The top 10 games hold 36% of Atari Lynx's total value. A small group of titles carries most of the worth.
See the top games →Late Era Gold
Games released after 1995 are 9.9× more likely to reach R7+ rarity than early Atari Lynx titles.
View recent rares →The CIB Premium
A loose copy averages $21.39, and going complete costs 129% more. Completing every game instead of collecting loose adds $1,033 across the platform.
Browse the library →The Sweet Spot
4 games hit the sweet spot of high Fun Factor and above-average rarity. Your best picks for fun and long-term value.
Explore sweet spot →All values are estimates based on recent market data.
